A sigh of relief for software developers
From handling complexities to delivering output on time, Agile Methodology has become a positive cause of relief in the life of software developers.
Cambridge Book of Dictionary defines Agile as:
Agile UK /ˈædʒ.aɪl/ US /ˈædʒ.əl/ adjective (MANAGEMENT)used for describing ways of planning and doing work in which it is understood that making changes as they are needed is an important part of the job |
Agile methodology is neither a set of rules nor of guidelines but it is a set of principles that one should follow and practice in order to deliver the desired result efficiently. It helps to govern a team in a manner that lives up to the expectations of its clients as it encourages flexibility, adaptability, communication and continuous supervision on the ongoing work.
In the 1990s, 17 software developers started working on developing a lightweight model which in future can help them solve generic complexities faced by them regularly. Eventually, in 2001, those 17 developers met again in a resort in Utah, U.S and finalised the Agile Development Methods by publishedAting Agile Manifesto. Those seventeen developers were: Kent Beck, Ward Cunningham, Dave Thomas, Jeff Sutherland, Ken Schwaber, Jim Highsmith, Alistair Cockburn, Robert C. Martin, Mike Beedle, Arie van Bennekum, Martin Fowler, James Grenning, Andrew Hunt, Ron Jeffries, Jon Kern, Brian Marick, and Steve Mellor.
Various Methods to perform Agile Testing/Methodology
Scrum is inspired by rugby match and therefore, the tasks and the team is handled in the same way. It delves on how to manage tasks in accordance with the team-based development environment and highly recommends that a team must include 7-9 people only. The whole team consists of three major roles: Product Owner, Scrum Master and Development Team.
Further based on three concepts:
Chartering: This phase is involved in creating a development team, strategizing an initial plan and establishing a feasible development methodology.
Cyclic Delivery: Consists of two-three delivery cycles where the team performs, refines and adapts the released plan.
Wrap up: This stage involves deployment of the model into the user- environment, collecting reviews and analysis feedback for your reports.
Works on RAD (Rapid Application Development) where both the user and the developing team stay highly active. Also, the developing team is enabled with the power to take decisions to boost up the delivery process. The techniques followed are Time Boxing, MoSCow Rules and Prototyping.
Like the name itself suggests, the team pays high attention to each and every feature and specifies a time for every domain. A short phase is devoted to every domain where the team achieves the results by following targets: domain object modeling, development by feature, class ownership, feature teams, inspection, configuration management, regular builds and visibility of progress and results.
Based on the principle “just in time production” where the emphasis is giving on speeding the process and minimising the cost alongside. The process evolves around seven steps: eliminating waste, amplifying learning, leaving decisions for the last stage, early delivery, empowering the team, building integrity and optimizing the whole.
This technique best suits the user or the product owner as this technique releases product model at every checkpoint where the user provides its feedback and the system is designed in a manner where the changes can be implemented easily. The shorter cycles in this process system are called iteration and run on a 14days cycle followed by the following phases: planning, analysis, designing, execution, wrapping and closure.
It originates from a Japanese word that means cards that contain all the information. This type of method primarily provides all the necessary information related to the product. This type of technique is best suited for the software testing models made using agile testing.
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